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RASCBall 101

Offense & Defense

Terminology

Infractions

Time & Scoring

RASCBall vs. Team Handball

Specs & Misc Information

 
The Basics of Offense

The primary objective in RASCBall is to outscore your opponent. Athletes run up and down the court to advance play. Goals are scored in increments of 1,2 or 3. A goal scored via a throw is worth one point and is called a “1-Pointer.” A "Boot" is worth 2 points and is a shot on goal from a kick. A shot on goal via a header is worth 4. Approximately 45 feet from goal is the “Bonus Line” and any shot scored from the designated bonus line is now worth double the points. For instances a shot scored from the result of a throw is now worth 2 and is called a “Bonus Goal“. If a Boot is scored from behind the bonus line, it is worth 4 points and is known as a bonus boot.

Attempts to score goals are setup by various ball movements and blocking techniques. The range of offensive maneuverability is unlimited. Dribbling is allowed, but not mandatory, the number of passes are unlimited and player to player (basketball like) picks are allowed. Though kicking is not allowed in loose ball situations or as a pass to a teammate, it is permitted if attempted as a shot on goal..

The Basics of Defense

Defense consists of modified basketball rules with limited physical contact. Tripping and excessive holding is not allowed, though hand checking and body checking are permitted. Each team has a Netminder, able to use any and all parts of his body to deny an opposing teams shot on goal. A crease surrounds the area of the goal, in which players from both teams are allowed to roam free during play. Goals are able to be scored while the offensive player is in the crease, ONLY if a Boot or a Header is attempted. Shots may NOT be thrown in, while an offensive player is inside the crease.

 

 

 

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